Skip to content
Dawnwalker Wiki

Four for the sun. Four for the moon.

The Blood of Dawnwalker Build Planner

The build planner is a loadout toy for The Blood of Dawnwalker. Day slots accept Witchcraft and Swordmastery. Night slots accept Vampirism and Swordmastery. Click an ability to pin it. Click again to unpin. The list is the revealed launch-window menu from the abilities page, not a datamine of every node. If a button is missing, it was not honest public knowledge yet.

Pair this with the skill trees cost talk. A pretty night bar that took three hourglasses is a worse Swordsman than a ugly bar that left days for the family.

Rules the toy will enforce

  • No hexes on the night bar. The runes heal. The UI should too.
  • No vampire blinks on the day bar. The sun confiscates them.
  • Steel can live on both. That is why Swordmastery is the hybrid spine.
  • Four slots each. Extra ideas belong in a notebook, not in a real-time wheel.

Frequently asked questions

Can I share a code?

The planner stores locally. Screenshot it. This is a wiki, not a loadout CDN.

Why is wolf form in the list but not a slot spam?

Wolf is a travel perk. Put it on the night bar if your UI treats it as an active. If it is a toggle in-game, treat the slot as free and go touch grass — or swamp.

Related pages

Coen loadout planner

Day quick slots take Witchcraft and Swordmastery. Night quick slots take Vampirism and Swordmastery. Pick four abilities for each half of the clock.

Day slots

  1. Selected: —
  2. Selected: —
  3. Selected: —
  4. Selected: —

Night slots

  1. Selected: —
  2. Selected: —
  3. Selected: —
  4. Selected: —

Witchcraft

Swordmastery

Vampirism